The age of Baldur’s Gate is winding down, but the world of Dungeons & Dragons isn’t slowing its roll. Wizards of the Coast has officially moved on from its hugely successful partnership with Larian Studios—the minds behind Baldur’s Gate 3—and is now diving headfirst into a brand-new single-player action-adventure project. This time, it’s teaming up with Giant Skull, a fresh but formidable studio founded by God of War III and Star Wars Jedi: Fallen Order director Stig Asmussen.
And if you’re wondering whether this is just another fantasy game with elves and swords—think again. This move signals something bigger: a strategic shift in how Wizards wants to play in the digital space.
From Baldur’s Gate to Something Bolder
Let’s be clear: Baldur’s Gate 3 was a phenomenon. Larian Studios took the D&D license and ran with it, delivering one of the most acclaimed RPGs of this generation. But now that chapter is closed. Instead of trying to replicate that magic, Wizards is turning the page entirely—opting for a more cinematic, action-driven experience under the banner of Giant Skull.
The new game, still unnamed, is being developed for PC and consoles and promises a “rich new Dungeons & Dragons universe filled with immersive storytelling, heroic combat, and exhilarating traversal,” according to Asmussen. Think of it less as a traditional dice-roll simulator and more as a fast-paced, narrative-heavy adventure set in the D&D mythos.
Meet Giant Skull: Small Name, Big Pedigree
Don’t let the new studio status fool you—Giant Skull’s leadership has serious clout. Asmussen, who launched the studio in 2023, has a track record of turning fantasy into gold. He’s responsible for some of the most beloved narrative action games of the last two decades, from God of War to Star Wars Jedi: Survivor.
Partnering with him is no accident. Wizards of the Coast’s digital gaming head, John Hight, who previously worked with Asmussen at Sony Santa Monica, described the collaboration as a “reunion of exceptional talent.” And it fits into Wizards’ broader “Playing to Win” strategy, which focuses on expanding their digital presence and modernizing how people interact with the D&D brand.
More Than Just Dice: Wizards Goes Big on Gaming
This new D&D game is just one part of a growing portfolio. Wizards isn’t just sticking to swords and sorcery—they’re also behind Exodus, a sci-fi RPG from Archetype Entertainment that promises to tug at the heartstrings while blasting you across the galaxy. There’s also a game centered around Snake Eyes from G.I. Joe, and another D&D project in the works at Skeleton Key Studio, which leans into suspense and horror.
Meanwhile, Magic: The Gathering Arena continues to evolve, and Wizards clearly has no intention of being a one-trick pony in the digital space.
What to Expect Next
Details are still under wraps, but more info on the Giant Skull D&D game is expected to drop during Summer Game Fest on June 9. Until then, we’re left with just enough to get excited: a powerhouse creative team, a beloved fantasy universe, and a publisher that’s finally thinking beyond the tabletop.
So stay tuned. The roll of the dice has never felt more cinematic.
Akhram Mohamed is the Editor of Geekhub.co.za and a longtime tech insider who’s spent 20+ years testing, launching, and talking about consumer gadgets. Formerly a VP at Huawei, he now writes with a critical eye and a deep love for tech that actually makes life better. When he’s not breaking down the latest devices, he’s gaming, building businesses, simplifying strategy, or podcasting about real-world leadership. Expect honest takes, sharp insights, and the occasional dad joke.
Follow him on social media: @akreinvented
